google-site-verification=ljd0kiKVzzVJBQpeikm01oLV1nQM2Fg9IQj30mPavHc Chess engine: Roc (derived from Gull 3) - Chess Combi

Chess engine: Roc (derived from Gull 3)

Chess engine: Roc (derived from Gull 3) - Hello Chess Combi readers, In the article you read with the title Chess engine: Roc (derived from Gull 3), we already prepared well. Hopefully the posting content Chess, Chess Engine, World, articles satisfied your curiousity. Well, happy reading.

Title : Chess engine: Roc (derived from Gull 3)
link : Chess engine: Roc (derived from Gull 3)

See also


Chess engine: Roc (derived from Gull 3)

Roc is a new chess engine, derived from Gull 3

Roc has the following refinements: 
-- based on a C++ port of Gull 3, eliminating goto tatements. 
-- fixes some minor bugs found in the Gull source 
-- unit of valuation changed from 1 cp to 1/4 cp 
-- extends Gull's two phases (opening, endgame) to 3 phases (opening, middle, endgame) plus a phase-like contribution for closed-ness 
-- supports a contempt setting 
-- adds king tropism to evaluation 

In tests so far, Roc appears to be slightly stronger (5 +/- 5 Elo) than Gull 3. 





Chess engine: Roc (derived from Gull 3)

We hope it's fullfil all of your curiousity. Okay, see you in other articles.

Now you read : Chess engine: Roc (derived from Gull 3)
link https://chesscombi.blogspot.com/2017/01/chess-engine-roc-derived-from-gull-3.html

Subscribe to receive free email updates: